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Wednesday, November 6, 2013

BYOD and The Stock Market Game




Students in Action with their device - using technology to follow a passion and interest! Approximately 85 students are investing and monitoring their ranking in the SIFMA Stock Market Game competition on a daily basis this Fall. Currently there are 1,003 competitive teams in the state vying for the status top Investor and winner. Students in Sports & Entertainment Marketing classes and Introduction to Business classes are using their mobile device and BYOD to access this dynamic game. Many students can be seen in the lunchroom, hallways and in class looking at their standings, investing and making decisions about what investments to make next. BYOD enables students to stay engaged during and after class. BYOD is used often in the computer lab because the app is often faster than using the lab computers. Approximately 40-50% of students are using BYOD to further their interest in the Stock Market.
                                                      

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